Tuesday, April 5, 2022

2:10 pm
 - 
2:50 pm
CHANNEL
Bleeding Edge: e*verse - Games, Web3 and Metaverse
Type
Panel
LOCATION
Harbor B, Level 2
TAGS
No items found.

Using Gaming to Drive Radical Learning Outcomes

Have you ever seen how a game can engage, teach, and grow an eight-year old?With the rise of platforms like Roblox and Minecraft, games are taking up an increasing share of kids’ time at home. How do we channel the energy kids spend in games for learning and growth in creativity? Join this panel of entrepreneurs and thought leaders exploring how gaming can drive radical learning outcomes.